Use the below options to change the display settings for this page.

Dee's Blog

Pick a blog post from below or using the navigation list on the left. I write things periodically, and then I post those things here as blog posts. Unless otherwise noted, all posts in this blog were written by Dee Pennyway.

The posts in the list below have been marked as sharable, meaning they include buttons to easily share on Twitter and Facebook. These posts also include a widget for leaving a tip; if you share one of these posts, please consider also leaving a tip. You don’t have to, but tips help fund the development and maintenance of this site and the other work I do.

Community Game: Anagram AnagramRelease Announcement
June 2, 2021: Yesterday, in addition to launching the new site, I also published a quick little collaborative game called Anagram. Let’s talk about it.
New Site, New Blog KickstarterA Weaver's AlmanacNews
June 1, 2021: Welcome to the new site!
Community Copies
May 10, 2021: What are they, how do I set them up, why do people do them
Why So Sillious?
April 27, 2021: “Why are all your safety examples so…silly?” No one asks me this but I think about it a lot, so here’s the answer.
Addressing the Character Writing
April 23, 2021: What if the rules were explicit about not talking to the player at all?
What is Free Play? PBTAHouse rulesSpitball
March 30, 2021: A lot of roleplaying games elide the part that tells us how to do the roleplaying part. Can we talk about that, is that okay
The Weaver's Lesson MnemonicShort Story
March 9, 2021: A traveler finds a listing in the local paper for a professional weaver who can help find answers.
The Pennyway Rule Forged in the DarkHouse Rules
January 21, 2021: A house rule for Forged in the Dark games that replaces harm, trauma, stress, and resistance with a more cohesive mechanic that grants players more agency over what happens to their characters within the story.